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Saria's Spells

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Saria's Spells Empty Saria's Spells

Post  Guest Sat Apr 23, 2011 9:47 pm

ACTIVATE - FOR PONY

Training Points-

Mind Conditioning

-Novice: Their knowledge of magic and the world around them is limited. Their understanding of spells is minuscule and fragmented. They understand magic to the point of just explaining it an ordinary person. Preparation Skills are open to these individuals
-Rookie: They know the basic history of magic and its forms. Their knowledge of spells and magic in general is that of an entry level student in Mundus Magicus. They are capable of producing mana and their activation code is still fresh.
-Practitioner: They know their activation code by heart and the incantations for spells began making sense. The flow of mana in the world is something they can trace with their hands. They have a solid grasp of the latin language. Magical artifacts and objects reveal themselves to the user's touch and their minds pick up on magic. Rookie Incantation Skill is available without a point cost
-Specialist: Magic is second nature to these individuals and learning spells is something of a chore rather than a learning task. Powers words in incantations are memorized. Everything magic is understood by the user and the history of it all is something they've memorized before. Latin is easily understood and other ancient languages are easy to learn. They can over power most students in an Arridane Magic Academy's graduating class.
Practitioner Incantation Skill is available without a point cost
-Prodigy: Everything they do revolves around magic and their activation code is something that releases a limit on their magic rather than enables them. Everyday tasks are done through magic without their knowledge sometimes. The mana they can produce seems to thicken the very atmosphere around them. They can read, write, and speak fluent latin, greek, roman, and other ancient languages. They pick up on power words in others incantations to reveal the nature of their spell. Specialist Incantation Skill is available without a point cost

Spirit Conditioning

-Novice: Their awareness of the unknown is heightened. They understand the flow of energy better and their minds are open to concepts that most cannot understand.
-Rookie: They are capable of seeing forms of energy and the supernatural begins to make sense to them. Their understanding of the space around them and the energy flows is fundamental. Rookie Spiritual Fortitude Skill is available without a point cost
-Practitioner: They are aware of their own spirit and the spirits of others. They can sense emotions through the wavering of others souls. Reality is something that they compare to the present rather than an all mighty decider of the natural order. Practitioner Spiritual Fortitude Skill and Rookie Capacity Skill is available without a point cost
-Specialist: They are attuned with the world around them and find following the energies of everything as simple as colored ribbons. Their minds grasp concepts such as alternate dimensions and fixed spaces and reality is simply a word that others use to define what they believe can be real. Specialist Spiritual Fortitude Skill and Practitioner Capacity Skill is available without a point cost


24/24 Spent

Specialty Points

Incantation
-Rookie: They can speak incantations fluently and quickly like citing a poem rather than reading a book. -free-
-Practitioner: They can quicken the pace they incantate without a lose for power and their activation code can come out as a quick whisper. -free-
-Specialist: They can even incantate while moving or exerting themselves while adding extra words to alter the properties of their spells. -free-
-Prodigy: They can access their magic without the use of an activation code, but at a cost of power and control. Their incantations are sometimes so quick that others don't realize they said a word.

Spiritual Fortitude
-Rookie: Illusions work on a lesser scale to these individuals and artificial worlds feel artificial to them. -free-
-Practitioner: They can realize if they are caught in an illusion or an artificial space based on minor differences. Their ability to dispel illusions is based on their will power. -free-
-Specialist: They can find flaws in the construction of illusions and artificial spaces and use their abilities to distort them. -free-

Capacity
-Rookie: They wield more energy than average users of their rank by 10% -free-
-Practitioner: They wield more energy than average users of their rank by 22% -free-
-Specialist: They wield more energy than average users of their rank by 35%
-Prodigy: They wield more energy than average users of their rank by 50%

Sensory
-Rookie: They can sense energy that is similar to their own and they can guess their general location with limited results.
-Practitioner: They can find general locations of energy signatures similar to theirs with heightened proficiency.
-Specialist: They can differentiate energy signatures from types such as Qi, Mana, etc. They can nearly pinpoint energy signatures and their amounts is something of intensity to them.
-Prodigy: They can even find taints in traditional energy suggesting what type of person they are based on their energy and their energy can be seen as well as sensed.

Healing Proficiency
-Rookie: Their magic is limited and their knowledge of healing is enough to repair minor injuries.
-Practitioner: Their use of magic is simply to expedite the process and they can find problems with others before the symptoms arise.
-Specialist: Their magic far exceeds any physical forms of healing and their knowledge of ailments and injuries is near perfect.

Minion Control
-Rookie: They can befriend creatures who will come to their aid in a situation if called upon.
-Practitioner: They can gain the support of magical creatures or beings through the use of a magical contract.


30/30 Spent

Special Abilities-

Magical Regeneration
This Specialty is unique to Saria alone, and it allows her to regenerate magic over a period of time. It is constant, and cannot be halted, even if she tried. Every post, she gains 5 points that are added to her magical reserves. How? Well, she has the handy ability in which her magic draws in natural untouched magic. Pretty special, huh? Yep


Spells-

Name: Μετεωρίζομαι (Levitate)
Type: Spell
Sub-Type: Offensive Magic
Rank: D
Cost: 2
Incantation: None
Effects: By shrouding a small object in a thin veil of magic, someone can control the movement of that object, like setting a book on a high shelf, or summoning it from across the room. The higher the level of the Mage, the more power can be put into this spell to cause more and more damage. For instance, a A-rank can easily throw a table from one side of a room to another, or lift up a car. The larger the object, the more magic that needs to be put into the spell.

Name: Ταχύτητα παύλα (Speed Dash)
Type: Spell
Sub-Type: Support Magic
Rank: D
Cost: 2
Incantation: None
Effects: Using magic, the user directs their power into both legs for small boosts of speed when running. The speed is a slight bit faster then a normal sprint, but is good for quick bursts. It lasts as long as the person keeps using their magic. It can also be used to make larger jumps to skip over fences. The more magic powered, the faster, up to level 2 speed at a B rank cost. The 2nd level speed only lasts one post, but is good for normally slow fighters.

Name: Ασπίδα του υδραργύρου (Mercury’s Sheild)
Type: Spell
Sub-Type: Defensive Magic
Rank: C
Cost: 4
Incantation: None
Effects: Saria will create a small sheild that is strapped to her forearm. It’s made for quick defense incase someone gets too close. It’s good against physical attacks, and can take damage from low level spells, but was created for quick acess then anything else. It will fade away after three posts.

Name: Δύναμη Παλμ (Force Palm)
Type: Spell
Sub-Type: Offensive Magic
Rank: C
Cost: 4
Incantation:
Ανακατεύθυνση αυτή η μαγική, επιτρέψτε μου να κρατήσουν τους εχθρούς μου σε μια απόσταση. Γι 'αυτό και μπορεί να υπερασπιστεί πριν με ρίξει κάτω (Redirect this magic, allow me to keep my enemies at a distance. So I can defend before they strike me down.)
Effects: Gathering small bursts of magic into the palm of her hand, Saria is capable of throwing someone back. When her palms are close enough to her target, they let out controlled bursts of concentrated magic capable of cracking ribs. It's a good method to prevent someone from getting in close range.

Name: Κληρωτός Υγείας (Conscript of Health)
Type: Spell
Sub-Type: Support Magic
Rank: B
Cost: 6 for Minor; 10 for Serious
Incantation:
Ως σύμμαχος μου, θα ήθελα να εκφράσω την ευγνωμοσύνη μου, μέσω της σύμβασης τηρούμε (As my ally, I extend my gratitude through the contract we abide by)
Effects: Through several weeks of training, Saria has developed a spell capable of healing her comrades without making contact with them. How? Through contracts of course. When Saria holds a contract with someone, when she inserts her magic to her partner, she has the choice to make the magic able to heal them. It will take two rounds for her magic to completely heal any serious problems, making it slower then direct magical contact, but still very effective during a fight. It also restores stamina and makes the ally feel energized.

Name: Κληρωτός Άμυνας (Conscript of Defense)
Type: Spell
Sub-Type: Support Magic
Rank: B
Cost: 6
Incantation:
Έχω να σας χορηγήσει μαγεία μου, μπορεί να σας προστατεύσει από ακόμη και τις ισχυρότερες των χτυπημάτων (I grant you my magic, may it protect you against even the strongest of blows)
Effects: A spell used as a method to defend those that Saria created a contract with, she will summon the contract card, and project her magic to her ally. As the magic reaches this person, it will slowly begin to shroud their skin in a blue tinted glass material that is actually her magic solidified. This armor was made just for battles against Qi users. The armor is durable to blunt force, and can absorb trauma caused by powerful attacks. Saria is capable of using this spell on herself in emergency, but it was made solely for her companions who can fight close up. It can be powered up to A rank with a increased cost.

Name: Άμυνας του Ερμή (Mercury's Defense)
Type: Spell
Sub-Type: Defensive Magic
Rank: B
Cost: 6
Incantation:
Επιτρέψτε μου να αξιοποιήσει τη δύναμη, και όπως ξόρκια βροχή κάτω στους ώμους τους συμμάχους μου θα ήθελα να είναι εκείνη για την επέκταση καταφύγιο. (Allow me to harness the power, and as spells rain down on my allies shoulders may I be the one to extend shelter.)
Effects: Saria extends both arms over her head, and allows her magic to create a dome around herself and anyone else inside. The dome is extremely durable to magic attacks or long range strikes, and most magic doesn't seem to leave a scratch on it. Physical attacks is it's only real weakness, but the dome is durable to most blunt forces.

Name: Περιστροφή του Ερμή (Mercury's Rotation)
Type: Spell
Sub-Type: Offensive Magic
Rank: B
Cost: 6
Incantation:
Μέσα από τις δυνάμεις της μαγείας, επιτρέψτε μου να βασιστεί αυτή η εξουσία και να ασκεί το εν λόγω γραφικές παραστάσεις για να φέρει ένα τέλος σε εχθρούς μου (Through the powers of magic, allow me to draw upon this power and cast these graphs to bring a end to my foes)
Effects: After chanting the incantation, several large floating arcane symbols will rotate around her. While this doesn't seem very impressive, these arcane symbols are capable of releasing large beams of magic, strong enough to drill through buildings with the right power. The symbols are completely under her control, and are a good way to deal with anyone getting too close.

Name: Ασπίδα του Ρήγματος (Shield of Rift)
Type: Spell
Sub-Type: Reflectional Magic
Rank: A
Cost: Cost of The Spell Reflected
Incantation:
Αναζητητές της γνώσης, φθάνουν τα εμπρός, και πιάστε πάνω στο λεπτό νήμα της πραγματικότητας. Κάντε το δικό σας, και να ξεκολλάνε τα όρια που σας κράτησε μια φορά. Επαναφορά του πόνου, και να την κατευθύνουν σε εκείνους που προσπαθούν να σας τέλος.
(Seekers of knowledge, reach forward, and grasp onto the thin thread of reality. Make it yours, and tear away the bounds that once held you. Revert the pain, and direct it at those who seek to end you.)
Effects:
A spell in which Saria combines her knowledge of other dimensions and spell casting together to form a defensive mechanism that can actually reflect any hostile spells launched against her. After detecting the spell being used, the teenager outstretches her hands, coating them in heavy magic and rips a hole into a plane of empty space where a dimension could be constructed. She withdraws a large amount of energy from this rift, and as the rift seals a large sheet of dense magic will materialize in front of her. As the spell makes contact, the dense magic will not only halt it's progress, but allow Saria enough time to take control of the spell and shoot it right back. Depending on how much magic she powers into this spell, the stronger the spell reflected will be.

Name: Οι κλώνοι του Κενού (Clones of Void)
Type: Spell
Sub-Type: Reflection Magic
Rank: A
Cost: 12
Incantation:
Ξεγελά μου τους εχθρούς με αντίγραφα των εγώ ο ίδιος, και να επιτρέψει αυτές τις διπλότυπες αποφευχθεί ζημία να έρθει ο ίδιος (Fool my enemies with copies of myself, and allow these duplicates prevent harm to come to myself)
Effects: After harvesting some magic, Saria creates a series of clones that can move and attack freely. Although their skill is less then their creator, they hold one very special aspect that many do not expect. These clones can reflect spells. That basically makes them immune to magic, and physical force is required to make them vanish. This spell creates five right off the bat, and no more can be created until one is destroyed. then it costs 2 magic to make a new one to replace it. They have 20 magical points to spend per clone. They do not regenerate magic.

Name: Μαγικό διατηρούν (Magical Retain)
Type: Spell
Sub-Type: Reflection Magic
Rank: S
Cost: 18
Incantation:
Αντιγραφή στο κενό και εξαγάγουμε μαγεία ότι μόνο λίγοι γνώρισαν ποτέ. Θα προσκολλώνται σε αυτήν την εξουσία, και θα επιστήσω. Όπως σας όταν διακοπεί η λειτουργία του εναντίον μου, θα χωνεύω εναντίον τους. Εγώ δεν θα υποκύψει σας επιθέσεις. Όπως το Σώμα μου δεν λαμβάνουν πλέον, θα χρησιμοποιήσω το δικό σας επιθέσεις εναντίον σας. (Rip into the void, and draw out magic that only few have ever experienced. I will cling to that power, and draw it in. As your spells crash against me, I will stand against them. I will not bow to your attacks. As my body cannot take anymore, I'll use your own attacks against you.)
Effects: Saria will once again open a rift, drawing power from the power inside of it to be utilized in her spell. Although, this spell is very different from others. No shield is created from the rift, but her body seems to give off a soft blue glow. When a spell makes contact with her skin, it vanishes, almost as if it was dispelled. What actually happened? Her body is storing it. Her body is capable of drawing in this foreign magic and storing it until she can't take it any longer. Then, once she's taken in enough spells she will unleash a extremely powerful beam of all the combined spells from the palm of her hands. This beam is able to cross large distances, and with the right command the beam will separate into a series of smaller beams to deal with multiple foes at once. It's powerful enough to mow down buildings and pierce through solid steel with no hesitation. She can absorb up to five spells, but three is enough to form the beam. If she absorbs any spells higher then her rank, then that spell will count for the five.

Name: Γυαλί λαβύρινθο (Glass Maze)
Type: Spell
Sub-Type: Reflection Magic
Rank: S
Cost: 20
Incantation:
Μου παρέχουν τη δυνατότητα να χρησιμοποιήσει τις εξουσίες του προβληματισμού. Επιτρέψτε μου να ανακρίνουν μπρος ένα λαβύρινθο της δημιουργίας μου, και εγώ θα απεργία που μου εχθρούς. Θα αντικατοπτρίζουν τα δικά τους επιθέσεις εναντίον τους και θα επιμένω πίσω, ασφαλή από βλάβες. Μόνο θα θρυμματισμός αυτών των κατόπτρων οδηγήσεως, και τροποποίηση της φόρμας να aide μου συμμάχους. (Grant me the ability to utilize the powers of reflection. Allow me to summon forth a maze of my creation, and I shall strike down my foes. Their own attacks will reflect against them, and I will stand back, safe from harm. Only I will shatter these mirrors, and alter it's form to aide my allies.)
Effects: Saria will gather a tremendous amount of magic, and release it. Rather then creating a single shield for reflectional purposes, she actually manages to build a large maze of the spell immune magic. Thanks to the sheer intensity of the mirrors, it's very easy for someone to get lost. The mirrors also make it dangerous for someone to use a spell. The shield walls are also strong enough to withstand powerful physical attacks. Only Saria knows the way through this maze, and she can actually shift or reposition the mirrors at her command. The maze is the size of a football field.

300/300


Last edited by Saria on Sat May 14, 2011 10:26 pm; edited 3 times in total

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Saria's Spells Empty Re: Saria's Spells

Post  Guest Thu Apr 28, 2011 4:04 pm

Finished~

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Saria's Spells Empty Re: Saria's Spells

Post  Guest Fri Apr 29, 2011 9:52 am

Approved

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